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Star Trek: Starfleet Command II: Empires at War : ウィキペディア英語版 | Star Trek: Starfleet Command II: Empires at War
''Star Trek Starfleet Command II: Empires at War'' is the sequel to ''Star Trek: Starfleet Command'' and the second in the series of 'real-time' space combat games, developed by Taldren, Inc. and published by Interplay. ==Plot== The game features three singleplayer campaigns, two storyline campaigns and a general conquest campaign. The first of the storyline campaigns dealt with the return of the Organians, and their bringing the Interstellar Concordium in to 'pacify' the existing empires. The existing factions resist this pacification attempt, and a new war ensues. The other story campaign, only playable by the Mirak, Lyrans, Hydrans, and Klingons, deals with the discovery of artifacts belonging to an ancient race of telepaths.
抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「Star Trek: Starfleet Command II: Empires at War」の詳細全文を読む
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